If you want more information on a workshop or items, consult the magma wiki. Now press, “b”, “w” and see what kinds of workshops you can make. For instance, if you do this with a statue, you can set a room to be a statue garden, and dwarfs will visit it on their breaks, making them happier. Try pressing “q”, moving it to an item, and seeing what kind of building you can make (no I didn’t mean move to a building and see what kind of items you can make). You can build a kitchen, and prepare all those plump helmets in order to make your dwarfs happier. The workshop name is “still”, by the way. You should DEFINITELY build a brewery, because you will soon run out of alcohol, and your dwarfs will be forced to drink from the river OH NO. Well number one, explore what kinds of items you can make with what different workshops. By the way, “shift+arrow key” skips over about 10 tiles, and that’s how I easily made the supports so evenly. Designate something like the following to be dug (remember to provide supports, ESPECIALLY in such a big room). ![]() We’re going to build our stockpile not the floor directly below the entrance floor, but the one below that, z-level 120. This is the storing method I always use because it is easy to make, easy to see all of your goods at once, and easy for the dwarfs to access. We may have some stockpiles right now, but we are quickly getting too many goods to fit there, so we’re going to go big and make a stockpile floor. That’s all for trading! You’re dwarfs will bring what you bought and store it/them in your stockpiles. I thought about letting you figure this out yourselves, but, that would be mean, I guess. This includes selling items IN wooden containers, so instead of selecting the container to sell everything inside of it, you must select everything inside of the container individually. SUPER DUPER POOPER IMPORTANT! – do NOT, I repeat, DO NOT sell wooden items to Elven merchants, as they are tree-hugging hippies, and will leave immediately without giving you any business. Simply select what you want from the merchants on the left, and select what you want to give them for it/them on the right. You don’t pay with money, you pay by “trading” where you give them something of equal or greater value than what you want. This will bring you to a trading menu with a list of everything the merchants have on the left, and everything you have on the right. When the goods are brought to the depot, press “t” to trade. ![]() ![]() When everything is ready to trade, it should look like this. I would recommend bringing over your rock crafts, and that’s really all you’ll want to trade, because everything else we have at this point is pretty useful.
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