![]() If packet information is required set Socket.DualMode to false. If packet information is not required, use Socket.Receive. Selected screen: Barotrauma.ServerListScreenĭisplay mode: Įxception: This platform does not support packet information for dual-mode sockets. Selected content packages: Vanilla 0.9, Sweet Pea, Cyclops Mk-II, Ulysses, Eel Graphics mode: 1920x1080 (BorderlessWindowed) Game version 0.9.10.0 (ReleaseMac, branch release, revision 2876b0a66b) The game log doesn't contain much, but here it is anyway:īarotrauma Client crash report (generated on 11:27:20 PM)īarotrauma seems to have crashed. ![]() This repeats for a while, then the game crashes. When I try to connect to the server from the game, however, I see these logs in the server log:įailed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected Failed to send initialization step SteamTicketAndVersion to pending client: FailedNotConnected I can confirm that UDP connections are reaching the server. If players cannot connect to the server, you may want to use the in-game hosting menu (which uses SteamP2P networking and does not require port forwarding). Selected sub: Azimuth Selected shuttle: Hemulen ![]() Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Korean Warning: support for elevated priorities is most likely unavailable, suppressing future warningsĬHIDDeviceListSDL(): Couldn't load libSDL2-2.0.so.0, not enumerating devicesīarotrauma Dedicated Server 0.9.10.0 (ReleaseLinux, branch release, revision 2876b0a66) Warning: failed to set thread priority: set failed for priority 8 data/src/public/tier1/interface.h (264) : Assertion Failed: m_pModule Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Loading Steam API.Warning: failed to init SDL thread priority manager: SDL not foundĬonnecting anonymously to Steam Public.Logged in OK Steam Console Client (c) Valve Corporation Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'.
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